Requiem: Bloodymare Logo

Game Name: Requiem Bloodymare
Genre: Massively multiplayer online role playing game
Rating: M for Mature - ESRB
Payment: Optional subscription & cash shop
Time Period: Medieval + Futuristic (?)
Player Killing: Yes (server type, duels, battlegrounds)
Learning Curve: Moderate/Heavy
Difficulty: Moderate
Main Site
Warning
Movie has
lots of blood!

 

Introduction (From the main site):
"Requiem: Bloodymare is a massively multiplayer online game for mature audiences that will immerse you into a dark world of bloodshed devastated by generations of scientific and magical abuse. You'll need to fight against the grotesque monsters that stalk the cursed land, and band together with your allies to survive against the stronger, bloodthirsty creatures that only prowl at night. Use a wide selection of weapons and the mysterious powers of Beast Possession to strike down your enemies and destroy evil. Requiem Online offers a refreshingly new approach to the MMOPRG genre with its grim, dark atmosphere and tense, blood splattering action."

 

Unique Features:
-
Possession Beast: After a certain level, you can build up your "hardcore" meter and, once it hits max, transform into a deadly monster.
- DNA Modification: Alter how certain skills operate by changing your DNA. You can increase damage, reduce magic use, and more.
- Field of Contention: Large-scale player VS player matches, with two teams competeing to get the highest score.

 

 

Bartuk

gDaubs' Review:
Requiem is one of the few games that I've been able to immerse myself fully in. What felt like a few minutes of killing aggressive mutant monsters was actually half an hour's worth. Intense action rages all throughout the game.

With a vast world to explore, several different classes to choose from, over 30 different skills for each class, and a wide variety of quests and errands to complete, the game has nearly the exact same feel as World of Warcraft. If you've played good old WoW, you'll feel at home playing Requiem. However, Requiem comes with some new things; DNA modification, Beast Possession, and limitations to skills, to name a few, make sure everyone has their own unique abilities.

The first thing that stands out in any game are the graphics, and Requiem is no letdown. The graphics are quite impressive for a game you can play free. It supports some of the latest technology, making swords and shields smooth and shiny.

Content is definitely not lacking either. There's plenty of quests around waiting to be finished, and it's hard to run out of them. You can break down items into upgrade materials, and then combine those with weapons and armor to make them stronger. Field of Contention battles pit two teams of players together to fight and complete objectives. There's also several dungeons that require you to group up with others to complete.

The catch: if you aren't experienced with these types of games, understanding and getting used to everything can be hard. The DNA and skill systems are difficult to understand at first, but once you do get it, it's easy as pie. Also, due to the vast landscape, some enemies are hard to find for certain quests, but you can always ask others for help.

Requiem uses two different methods to get revenue: a subscription plan and an item mall. You can pay monthly for extra bonuses, pay for special in-game items, or do both. Payment is optional, so you don't have to pay anything to enjoy the game.

Requiem is definitely worth a try. I highly recommend you download and play it. It's worth it.

Kruxena

Second Look:
After checking out Requiem a bit more, I've found that the content is, in fact, lacking. They disguised it by putting in all the content in the beginning, making you think it's a really great game. However, as you progress, things to do slowly starts to run out. This continues until the only thing left to do is kill thousands of monsters until you level up, and then kill another batch of a thousand for the next level. This doesn't change my opinion that you should try the game, but it's something to keep in mind.